BLOG NUMBER ONE = N1 ARMY UFC TRAINER.COM MARTIAL ARTS TRAINING .

BLOG NUMBER ONE = N1 ARMY UFC TRAINER.COM MARTIAL ARTS TRAINING .

BLOG NUMBER ONE = N1 ARMY UFC TRAINER.COM MARTIAL ARTS TRAINING .

ARMY

B

18JRH .

MARTIAL

18JRH.prog = program left Pum under leg .3 time left and right Pum left right to body. stand. KICK stand to st jump kick Pum 3 time left right Pum to body hook snap kick. jump snap kick. open leg ALG = OPL. . work out air .180-time 5-time 3time fast Pum 12 TIME throw to body 3 TIME left 4 time right 5 time throw top 6 time throw to top 7 time throw top.  12 min ab box. THE MAGIC Lantern TECHNIQUE. another OFFECTIVE METHOD OF PICTORIAL represent taction is the ideographical of which are shown in the ideograph depends on the idea of giving each item to be compared a group of the pictorial units all the units being of the same size. Hi Mr. s in UK and us sponsors Ramin so me come to work train your kids. thank you, TRAIN Zug = 4.9.20.N S L PROGRUM PROGRAM START 10 RUND round NANCHCO =nunchaku 30 MIN 10 round. O P L. HEAD HIT NAN. 103 AB.  normal STAND Patt form Wap 1 TO 5. T 1T0 4 H. 2-time Patt 1. HOUR 17 .18.23. MIN.  MAT IN EXM.?  X2 —-a2 + y2 —– b2 = 1 ……[ 8a —-15 , 8b —–15 ] = e = x-[a [b–a/a2-x2 KXY X d y dx + [a [b- a / a2-x2 KXY d y dx =[a x 2 [ y2 — 2 ] b—a / a2 – x2 dx +[a x [ y 2 — 2 ] b- [ a / a2 – x 2 dx . WHAT IS MAT =XI ZI DIAN ZI? WHAT IS MATCH = KEBREET?   WHAT IS MAT CHBOX = SPICHCHNAYA. KOROBK A?   WHAT IS MATCHING = JOFT?  WHAT IS MATCHLESS = BEMISI?   WHAT IS MATE = ARKADAS?  WHAT IS MATERIAL = ULIKO? WHAT IS MATERIALISTIC = ULISTIKOS?   WHAT MATERIALIZES = MATERIALIZZARE?  WHAT IS SIZE/MATERIALS = TAMANO/MATERIAL?   WHAT IS MATERNAL = MUTTERLICH = MUTTERLICH?  WHAT IS MATERNITY = MUTERSCHAFT?  TRAIN COMMANDO WITH OUT A TRACE DISAPPEARED WITH OUT LEAVING ANY THING BEHIND BE FOR 12 RUND 36 MIN 3 TIME 5 MIN 15 = 10 RUND 30 MIN.HI MR S HOW ARE YOU RAMIN IS ME IAM LOOKING FOR SPONSOR 15.000.000.POND ME CAN TRAIN YOUR KIDS IN JIM CAMP BOXING TEKWANDO  TAWANDO L PUM KONG KUNG FU HAPKIDO IN HI TAK TEK UFC TO OPEN TAMPO UNIVERSITY TRAIN CAMP THE QUALITY OF HI TAK TTS  MAKE THE PROFESSIONAL TO EXPERT THERE IS NO Qualification  NEED ALL KIDS COOD COME APPLICATION TO BE COME MASTER RAMIN MASTER LOK. RAMIN ASGGAME@GMAIL.COM.  RAMIN TRAIN FILM MARK IN SITE DESCRIPTON.   RAMIN. TRAIN = ZUG = sat 23 .24. b Tus 11.12.f 20 = mov out Forword 30 scend  = normal stand taychi TAICHI pro one Stap 1.1. 9.9. T 1.1. 8.8. H .T. 2.2.7.7. T. 2.2 . 7.7. H. 3.3. 6.6. T. 3.3. 6.6. H. 4.4 5.5. T.H. 4.4. 5.5. H. T. 4WAY in to joint luck com. 100 bike ab 10 min ab box 135  bike ab . 18j … .TRAIN ZUG =  hold pack nunchaku Forword up down hill = hell trw nunchaku opl. 1 hour 30 min out back . 18j … .TRAIN = ZUG = D 1.2.3. TUS 10.11 B SUN 30. J 20 = pack wase chin hold 2 Dable knife = nife = hold ni up 25 scend mov out Forword to 1 min . n = normal stand Dable knife form Patt .  Taichi .  Dable knife = nife = pro one Stap 1.1.1.1. t .h. 2.2.2.2. t .h. 3.3.3. 3 t. h. 4.4.4.4. t. h 5.5.5.5.. 2= n 5 in half ad prog . 30 min. mt hand gun point target 2 time scend scion = nl up HOLD DABLE N = KNIFE MOV OUT forward  normal STAND  Patt 6.6.6.6. t. h. 7.7.7. 7. t .h. 8.8.. t 4way . 9.9. t 4way . Dable knife com mt kelf pt . pts. . joint luck. 100 + 100 +100 =  DABLE LEG UP DOWN .  TT S = TRAIN SISTEM = PATT N STAND = normal stand ad prog Patt 5 .5. 5.5. 5.5. T.H. half Patt in tt s n 2= 5 3.forword  Patt st ad . turn 1 time back Dable KNIFE . 18JRH … . SPONSOR THE CO OWNER OF ARMY UFC TRAINER.COM.  I CAN TRAIN  SS COM. 10.000.000. POND OPEN TAMPO. 18JRH . TRAIN = ZUG = program = PROGRUM = t p ss one day f 1 a b start 5= 6 = 7 = pm   pack Wap .program PROGRUM no pack . jump kick . hand in the back bent over .HAPPING = Forword in one  leg . R LEG . L LEG . AB BIKE . FORWORD happing HAPING. stand turn  R ARM L ARM . 2 ARM TURN BACK . TURN FRONT . R ARM R LEG UP L ARM L LEG UP R ARM L LEG UP L ARM R LEG UP. FLY ARM OPEN AIR . PACK HOLD WAPEN . AB .TRAIN = ZUG =  d 2 . mid day 17 hour Rop com 10 Dable 2 . ] 5 x 10 Dable 2 .] 5 = x .] 10 d to 2 ] 5 x 18 . 100 ni .] 10 Dable 100 . ] 10 ni up . ] to 5 = 10 ni up to 10 .] up Dable com Rop us way 5 = 3 = 1 = mov  leg 4 = 5 = r . normal stand pack right arm t m 16. = pack 2 kelf . pack in the back mov to left arm t pack m16 . in the back  2 kelf = mag squat . 10 Rund  = round. south pa . st bag. 10 round . 100 ab bike .1 hour 30 . m. 48.55. 2 hour c 1500. 2500. 3000. 1800. 19 = 34 pack normal stand 7 = 10 = pack south pa full m[50] k = f . no pack . 18j . . .  what is mac = Xiang = i a o Yu Yi ? what is macabre ? what macaroni = Mak are onyx ? what is Macau = Makao ? what is maoe = freebie dacha Baz ? what is machete = bir tur cala ? what is  machine =   makhana ? what is Mach Ine gun = mitrag l iatrice ? what is machine tool Herramientas a Mecanica ? what is machine – red able = lisible a la mach ine ?  what is machinist = Machinist ? TRAIN = ZUG = d 3.4. Tus 21.22.23. a sun 12.13. d 20. pack 2 kelf hand gun L SIDE 2 K + 2K . DANBLE 4K. TRE TARGET NORMAL STAND HOOK BODY UPER CUT TTS = TRAIN SISTEM 36 MIN . 12 RUND . MARK 1 MIN + 2 + 3 UP TO 36 FAST IN MIN TIME DANBLE 4 K. COM MT KELF 100 . BIKE AB 100 CRNH crunch 100 LEG UP DOWN . 18J … .TRAIN = ZUG = fir . 9.10. tur 30 July . 20. sun 10 m fir 31 July 20.  ab box . 25 min . 18j … .TRAIN = ZUG = t p ss df a b start 5 = 6 = 7 = pm  . ni up to hi wase level . hold Wap  Forword . 2 way arm st hold bent r arm l st . bent l arm r st . ab . bike ab . leg up down . pack .no pack  sit Forword . back rev . happing . bent Forword left arm right arm up and down . hold pack . no pack turn back turn Neak. side bent . 18J … . TRAIN =  commando with out a trace  for 12 round 36 min 3 time 5 min 15 = 10 round 30 min sponsor army ufc trainer.com. uk .   co owner of martial art training .  can make the professional to EXPERT master Ramin made in MASTER J . D . BOXING . MASTER L PUM KUNG FU TAMPO. MASTER CHO TEKWANDO . TAWNDO . MASTER LOK HAPKIDO . [ 001 021 093 9 017 9318 ] COMSSASG@GMAIL.COM. [ 001 011 44 55 09 03 ] RAMIN FACE BOOK . RAMINASGGAME@GMAIL.COM. asgsscom@gmail.com. 18jrh … .TRAIN ZUG CON program = PROGRUM = hold 2k 2 k = 4 k danble to ni up fast st mov out Forword form Patt os one Stap  J.L joint luck 4W . 4way . 10 .p . 10 point block . opl. open leg to mark scend scion st mov out Forword one Stap joint luck 1.1.1. T. OS. JL. COM = COMPLED . 9.9.9.T. OS. J.L. MARK OUT IN NOTE book  Patt form mark . 1.T. 1H. 2T.2H. 3T. 3H. 4.T. 4H. 5T. 5H. 6T. 6H. 7T. 7H. 8T. 9T. NO MARK IN ST    MOV OUT FORWORD . NS. NORMAL STAND . one Stap 4way Stap . 10 point block. com. time out back … .  TRAIN = ZUG = PROG = program 25+25+25+25 in turn cir hold head ni up ab to 300 time . 20 MIN WALK . . PATT FORM KIK BOX NI L.R. RIGHT LEFT PUNCH EXP 10 POINT BLOCK STAP 1 = ONE STAP PUNCH 5 IN PROG + . 1.7. T.H. 1.7. T.H. 1.7.H.T. 1.7. H.T. 2.6. T.H. 2.6. T.H. 2.6. H.T. 2.6. H.T. 3.5. T.H. 3.5. T.H. 3.5. H.T. 3.5. H.T. 4.8.T. 4.8.T. 4.9.H.T. 4.9. H.T. 4WAY 1T AD PROG 1H RIGHT TURN . 4WAY 1T AD PROG 1H RIGHT TURN . 4WAY 1T UPER BLOCK 2T RIGHT TURN . 4WAY 1T UPER BLOCK 2T RIGHT TURN . 4WAY 1T CLO TARGET 3T RIGHT TURN . 4WAY 1T CLO TARGET 3T RIGHT TURN . 4WAY 4H DABLE  4H RIGHT TURN . 4WAY 4H DABLE 4H RIGHT TURN . 5H 5H DABLE EQ . 5H 5H DABLE EQ . 6H.6H DABLE EQ . 6H.6H. DABLE EQ . JOINT LUCK IN STAND . 3 MIN CRUNCH AB . 100 R.L BIKE NO ARM . 7 MIN AB BOX . TRAIN   SISTEM SYSTEM PULL OVER 6 TIME 10 STAP TO PATT FORM . COM [ program prog 25+25+25+25 hold head ni up ab turn cir . walk 20 min . hold head ni up ab 25+25+25+25 turn cir . TRAIN = ZUG progrum = program = prog = 15 Stap Forword 5 time + = Patt form ni kick BOX EXP ni left right = punch right left 10 point B Stap 1 = one Stap EXP  co punch Patt =  1.6. T.H. 1.6. T.H. 1.6. H.T. 1.6. H.T. 2.5. T.H. 2.5. T.H. 2.5. H.T. 2.5 . H.T. 3.4. T. 3.4. T. JUMP SIDE KICK TTS TRAIN sistem = system . TRAIN = ZUG PROG program = PROGRUM COR FORM PATT EXP PUNH = PUNCH CO + MARK PATT 1.6. T.H. 1.6. T.H. 1.6. H.T. 1.6. H.T.  2.5 T.H. 2.5. T.H. 2.5. H.T. 2.5. H.T. 3.4. T.H. 3.4. T.H. 3.4. H.T. 3.4. H.T. 7.8.T. 7.8. T. 7.9.H.T. 7.9.H.T. MID SION IN TRAIN 100 BIKE AB . 100 R.L BIKE NO ARM . 7 MIN AB BOX . TRAIN = ZUG PROGRUM = PROG = PROGRAM HOLD HEAD NI UP AB 18 TIME . PATT FORM EXP 10 POINT STAP 1 = ONE STAP EXP L.R . RIGHT LEFT  PUNCH  CO + = 1.5. T.H. 1.5. T.H. 1.5. H.T. 1.5. H.T. 2.4. T.H. 2.4. T.H. 2.4. H.T. 2.4. H.T. 3.7. T.H. 3.7. T.H. 3.7.H.T. 3.7. H.T. 6.8.H.T. 6.8. H.T. 6.9.T. 6.9. T. HOLD HEAD NI UP AB 18 TIME IN PATT SCION . ARMY AB 7 MIN . JOINT LUCK IN STAND . TRAIN ZUG PROGRUM = PROG = PROGRAM PATT FORM EXP NI L.R RIGHT LEFT PUNCH KIK KICK BOX 4WAY 1T AD PROG 1H R TURN = 4WAY 1T AD PROG 1H R TUEN = S SION SCION RING ST KIK KICK L R RIGHT LEFT PUNCH ALBO JUMP KICK SIDE KICK ST KICK NI ALBO L.R. R.L. PUNCH 1 TIME FORMULA + 1 TIME NI JUMP KIK KICK BOX BLOCK HIT SIDE KICK 10 POINT IN H DABLE PUNCH PUM TTS JUMP KICK S IN PROG JUMP JOINT LUCK COM SYSTEM FORM RING P 1.1. 2.2. 3.3. 4.4. 5.5. 6.6. 7.7.  8.9. T.H. PUM TTS  MIX MARTIAL TIME MARK RING STAP 1 = 1 STAP TTS . COM AB BOX 5  MIN . BIKE AB 100 TIME . 3 MIN CRUNCH AB . 18JRH … . TRAIN = ZUG = WEN 11 T SUN JULY  20 [ = PARK N1  SCION 3MIN TO F FAST SCEND SCION 2 MIN TI F FAST . N 1 SCION =  30 STAP FORWORD FAST TTS TRAIN SISTEM SYSTEM 2 WAY TO 31 MIN . 3 TIME FAST . SCEND SCION MOVE = MOV OUT FORWORD START ONE TIME MOV OUT FAST MARK 6 TIME ONE TIME MOV OUT FAST 5 TIME MOV OUT FAST . COM 18JRH . TRAIN = ZUG PROG = PROGRUM = PROGRAM = HOLD HEAD NI UP AB 25 + 25 + 25 + 25 TURN MARK 100 TIME TO PATT FORM EXP 10 P STAP 1 = 10 P  JUMP KICK PUNCH CO . 3.3. H.T. 3.3. H.T. 4WAY 1T AD PROG 1H R TURN . 4WAY 1 T AD PROG 1H R TURN . 4WAY 1T UPER BLOCK 2T R TURN . 4WAY 1T UPER BLOCK 2T R TURN . 4WAY 1T CLO TARGET 3T R TURN . 4WAY 1T CLO TARGET 3T R TURN . 4WAY 4H D HIT 4H R TURN . JOINT LUCK IN TTS . 4WAY 4H D HIT 4H R TURN . JOINT LUCK IN STAND . HOLD HEAD NI UP AB IN SCION MARK 15 + .  TRAIN = ZUG = NI KICK BOX L.R. LEFT RIGHT .R.L.  RIGHT LEFT 10 POINT STAP 1 EXP COR PATT FORM 1.1. T.H. 1.1. T.H. 2.2. T.H. 2.2. T.H. 3.3. T.H. 3.3. T.H. 4.4. T.H. 4.4. T.H. 5.5. T.H. 5.5. T.H. 6.6. T.H. 6.6. T.H. 7.7. T.H. 7.7. T.H. 8.9. T. 8.9. T. HOLD HEAD NI UP AB IN SCION 15 TIME + . JOINT LUCK IN STAND . IN THIS PROGRUM PROG PROGRAM TRAIN ZUG PAGE NOTE BOOK N1 IN BLOG PATT FORM SISTEM = SYSTEM TAYCHI AND NORMAL . TRAIN ZUG = SMALL  SPACE  STAP  IN COUNT + = NORMAL STAND EXP FORM PATT 10 POINT STAP 1 PUNH = PUNCH AD PROG = 4WAY 2T RIGHT TURN = . 4WAY 2T RIGHT TURN =. PUNCH AD PROG PUM ALBO TTS . 4WAY 1T RIGHT TURN =. 4WAY 1T RIGHT TURN .4WAY 1H RIGHT TURN =. 4WAY 1H RIGHT TURN .= HOLD HEAD NI UP AB IN SCION 35 TIME .= 4WAY 1T UPER BLOCK 2T RIGHT TURN . 4WAY 1T UPER BLOCK 2T RIGHT TURN . 4WAY 1T CLO TARGET 3T RIGHT TURN . 4WAY 1T CLO TARGET 3T RIGHT TURN .= 4WAY 1T UPER BLOCK 2T RIGHT TURN . 4WAY 1T UPER BLOCK 2T RIGHT TURN .= PUNCH AD PROG IN   COM PATT . 4WAY 4H DABLE HIT 4 H RIGHT TURN .= 4WAY 4H DABLE HIT 4 H RIGHT TURN .   JOINT LUCK IN  STAND . COM 18JRH . TRAIN = ZUG = CIR TO LEFT HOLD HEAD NI UP AB  TIME + = ZUG EXP NI KIK KICK BOX L.R. LEFT . RIGHT . R.L. RIGHT . LEFT = PATT 10 POINT B = BLOCK STAP 1 = 10 P = B . MUD PUNH = PUNCH = 9T.8T.1T . 9.T. 8T. 1T . = 7H7T1H . 7H7T1H . 6H6T2T . 6H6T2T . 5H5T2H . 5H5T2H . 4H4T . 4H4T. 3H.3H. NI UP 25 + 25 + 25 + 25 TURN NI UP AB . IN SCION JOINT LUCK IN STAND . 18JRH … . TRAIN = ZUG WEN 23 A MON 13 = 14 = 13 MAY = 20 = 41 VIP . 141 . INTER . 4 DAY AIR . ZUG = REVERSE REV STAND 18 MIN = AB BOX 18 MIN = 40 VIP . 140 = INTER . = 5 DAY AIR . COM 18JRH = PROG . TRAIN = ZUG = FRI 19 T WEN 11 = 12 = 11 = JULY = 20 . REV WALL STAND REVERSE LEG UP DOWN L.R. = R. L. 18 MIN . BACK ST WALL STAND DABLE  LEG REVERSE = REV = 25 MIN . 2AND 1 ST LEG IN AB BOX 10 MIN . 18JRH … . TRAIN ZUG WEN 26 T MON 17 JULY =20 [= Reverse wall  = stand =31 min right leg Reverse .=  21 min left leg Reverse .] TRAIN ZUG = MON 12 FRI  2 june =20 = Park milly ta turn com = compend Ring pack 2 kelf = kalf =  L arm hold  hand gun kick pro  hold hand gun target Ring tre 12 RUND = ROUND 36 MIN . TIME 5 min + 1 min mt kelf = kalf com opl = OPEN LEG . ALG . RIGHT =  POINT 2 ARM HOLD MT 15 Bolt left arm right arm Dable head hit 3 time + = 1 time ALBO . IN HOLD PACK  . com . Scend scion normal stand pack 2 kelf = kalf = Duty stand pack hold hand gun form patt = 1.1.1. T.T. H. 1.1.1. T.T.H. ONE STAP = stap ONE = DUTY STAND 1.1.2. H.H. T. 1.1. 2. H.H. T. ONE STAP DUTY STAND 2.2.2. T.T. H. 2.2.2. T.T. H. ONE STAP . DUTY STAND 2.2. 3 H.H. T. COM MARK 25 min mt kelf = kalf in sit pos right 2 arm hold in point left 2 arm hold in point stand point target left arm =  ad kalf = kelf right arm in duty stand + in scion jump right kick MARK THIS TRAIN  SCEND SCION HALF T FORM S TAST = TEST  18JRH … . TRAIN = ZUG progrum = program = normal stand form Patt st kick left right = right left punh = punch Stap 1 = EXP 10 point boxing punh = punch 10 time + tts train sistem = system = + Patt mark  = 1T. 1H. = 1T.1H. = 2T. 2H.= 2T. 2H . = 3T.3H. = 3T.3H.= 4T.4H. = 4T.4H.= 5T.5H. = 5T.5H. 6T.6H. = 6T.6H. = 7T.7H. = 7T.7H. = 8T.9T. = 8T.9T. = 4WAY 1T AD PROG 1H R TURN .= 4WAY 1T AD PROG 1H R TURN . = 4WAY 1T UPER BLOCK 10 POINT . = 4WAY 1T UPER BLOCK 10 POINT [= 4WAY 1T UPER BLOCK 2T R TURN . 4WAY 1T UPER BLOCK 2T R TURN . = 4WAY 1T CLO TARGET 3T R TURN . = 4WAY 1T CLO TARGET 3T R TURN . = 4WAY 4H DH . 4H R TURN . = 4WAY 4H DH . 4H R TURN . JOINT LUCK IN STAND . HOLD HEAD 100 NI UP AB IN TURN . 100 WALK AB IN STAP COUNT . 100 HOLD HEAD NI UP AB  IN TURN . 18JRH … . TRAIN = ZUG = MAP Rectangle /oblong = MARK IN Right side a map Initial yields of = if yields = 2 = mark of wheaten = IF WHEATIN bushels per A C R E (X) IN SIDE MAP TOP LEVEL MARK 5 TO TOP N1 DOWN IN MAP OBLONG MARK FROM LEFT TO RIGHT = N1 MARK = C9 . N 2 MARK = D7 . N 3 MARK E7 . N 4 MARK A 15 . N 5 MARK 3. = 9 . N 2 SCEND  LEVEL N1 E9 .  N2 A13 . N 3 B8 .  N 4 C 1 IF C 11 . N 5 D7 . N 3 TO TOP MARK N 1 B11 N2 = C15 . N 3 D7 . N 4 = E9 . N 5 = A15 . N 4 TO TOP IN MAP MARK N1 D8 . N2 = E7 . N3 A13 . N4 B6 . N 5 C14 . MARK MAP TOP N 5 = N 1 = A 10 . N2 B9 .N3 C18 N4 D7 N 5 E5 COM IN MAP DABLE CHK . TRAIN = ZUG = MON 2 F SAT M 22 = 20 = ROOF BOXING RING MUD MAP 3 WAY EROW WAY MAP south = west = north POTEYOM =  keep the ring in mid 3 way boxing tts  train sistem system punch fast punch power com 60 min . scend scion Reverse stand leg st hold 30 = 60 . COM  13 min . = JOINT LUCK IN STAND . 3 MIN crunch ab .  100 right left bike no arm . ab box 12 min . in side ab box fast box mud L.R 2 TIME 5 TIME . LR 3 TIME . 5 TIME . L.R. 4 TIME . 5 TIME . L.R 5 TIME =5 TIME.= L.R .6 TIME 5 TIME . LAY TO SIT STAND . RIGHT FALL MUD TO SIT STAND . LAY TO SIT TO FRONT FALL TO RIGHT LEG . COM SIT ON RIGHT LEG KUNG FU FIGER . MARTIAL TTS COM 18JRH … . TRAIN =ZUG = 25+25+25+25+HOLD HEAD TURN NI UP AB TO 300 TIME . REVERSE HOLD BAR LEG ST HOLD 25 + TO 200 TIME . MOV TO HOLD BAR BACK ST HOLD LEG 215 TIME . 10 TIME + . COM TO HOLD HEAD NI UP AB 25 +25+25+25 = 100 TIME . TRAIN ZUG = THE  Magic Lantern Technique Ultra Pro Pruim Vedere  nemo lamenter DU  CITUR . THE MAGIC LANTERN TECHNIGUE ULTRA PRO PRIUM VIDERE NEMO LIBENTER DUCITUR. THE Magic Lantern Technique Ultra Pro Pruim Vedere nemo lamenter DU CITUR . 3 TIME THE SAME HOW MANY  IS THE SAME  SPELL ZUG MARK IN MAT . TRAIN = ZUG HOLD HEAD NI UP AB 300 TIME MAP TURN 25 +25+25+25 . [= HOLD BAR RIGHT LEFT BACK ST HOLD LEG 300 TIME . MAP 25+25+25+25 [= HOLD HEAD NI UP AB 25 + TURN TO 100 TIME . TRAIN ZUG 5 day B. 6 . = 66 = 65 VIP . 67 inter net 66 . Tus 6 m sun 29 July =20 F . wen 7 m Mon 30 July =20 =[= Reverse wall left right leg down up in st hold . 21=20 min .[ scend scion Dable leg down up 21=20 min .[ ab box in 1 to 1 st leg . 5 min .  ASGSSCOM@GMAIL.COM . COMSSASG@GMAIL.COM .  51 VIP = 8DB . = M 9 .15 INTER . SUN 24 .FRI 15 NOV. 20 [= REVERSE STAND 15 MIN . AB BOX 10 MIN . TRAIN ZUG TUR 3 D TUS 24 DEC 20 . = [= 12 DAY VIP = 2DB .= M9 . 15 INTER . 24 D . W . [= 10 MIN . AB BOX .  [= TRAIN =ZUG = TOP PAGE mark tts = train sistem system Zug day fri 1 f march wen 21 = 20 .= mark in page st line arrow from 0 to Clo 6 cm . to right . [= mark in page st line from 0 to 5 cm . arrow. [= mark st line arrow = erow  to left 4and half cm arrow . [= mark in page arrow to right 5 and half cm. in ni up count 18 Stap + – . [= boxing in 18 Stap 2 way throw trw 36 min . scion next mark speed bag in stand fast in 5 min . [= bag 2 way boxing. [= Rop ni up 10. 11 . 12 . 15 . 18 . n stand upper uper cut body hook. 21 min. combo 23-time com out back. 18JRH … . [= TRAIN = ZUG = MAT An income tax officer looking at a balance sheet sees it not as a list of figures which must be Accepted as they stand but as a story whose verisimilitude it is his duty to assess. LOOK AT SO YOUR COMPANY DO THE RIGHT TAX PAY. [= TRAIN = ZUG = FORWORD PULL OVER 10 STAP 6 TIME+ [= PATT FORM DABLE PUM L.R. R. L. PUNCH TTS. NORMAL STAND EXP + 10 POINT STAP 1 EXP + = 10 POINT JUMP KICK PUNCH BOXING 10 TIME+ [= 4WAY 1T AD PROG. 4WAY 1T AD PROG. [= 4WAY 1H R TURN. 4WAY 1H R TURN. [= 4WAY 1T UPER BLOCK. 4WAY 1T UPER BLOCK. [= 4WAY 2T R TURN. 4WAY 2T R TURN. [= 4WAY 1T CLO TARGET. 4WAY 1T CLO TARGET. [= 4WAY 3T R TRAIN. 4WAY 3T R TURN. [= 4WAY 4H D HIT. 4WAY 4H D HIT. [= 4WAY 4H R TURN. 4WAY 4H R TURN. [= JOINT LUCK IN STAND. ZUG FORWORD PULL OVER 6 TIME + PUCH UP 10 TIME. FORWORD PULL OVER SCION 10 TIME PUCH UP . 10  TO 100 TIME . ZUG 100 TIME AB BOX . AB BIKE R.L NO ARM . X LEG 100 TIME. 18JRH … . [= TRAIN = ZUG MAT He sees just how the various items of expense are related to each other. He asks himself whether this is a reasonable story, and most readers will be Aware that skill is not in Frequently used to hide the moral truth in balance sheets while obeying to the letter the laws of account Tancy .  18JRH .[=TRAIN = ZUG = wen 13 F MON 2 Monday 2 April 20 [= NI UP MOV LEG IN STAND ARM FROM THE BELT 50=60.] = 20 MIN. [= PATT FORM PRO NORMAL TO ST HALF SPACE ST TO COR. TAYCHI D CHK. AB BOX 10 MIN. [= TRAIN = ZUG = 25+25+25+25 TO 300 +  HOLD HEAD NI UP AB . HOLD BAR BACK ST HOLD LEG R.L. L.R TO 350 TIME. [= TRAIN ZUG = MON 25 F SAT 14 April = 20 = pack Havey metal right shoulder = soulder pass home = universe sity sea spat no pack ni up mov arm from the belt 50 = 60 [= 2 min . Zug normal to st Patt form pro one Stap pro . com hold rock in bent front back st hold leg 7 min. AB BOX 7 MIN. 18JRH … . [= TRAIN = ZUG NI UP LEG MOV IN STAND 5 SCE. PATT FORM EXP NI KICK BOX ALBO. L.R. R.L PUNCH IN TTS . PATT 10 POINT B STAP 1 EXP 10 POINT B JUMP KICK PUNCH IN BOXING 10 TIME + [= 1T6H. 1T.6H. [= 6T1H.6T.1H. [= 2T.5H. 2T.5H. [= 5T.2H. 5T.2H .[= 3T.7H. 3T.7H.[= 7T.3H. 7T. 3H .[= 4T.8T. 4T.8T .[= JUMP NI BLOCK HIT 4H.9T. JUMP NI BLOCK HIT 4H .9T. [= 5H5H EQ . 5H5H EQ [= 6H6H EQ 6H6H EQ .[= HALF PATT 3T HALF PATT 3T . [= JOINT LUCK IN STAND . HOLD HEAD 100 TIME NI UP AB TURN . WALK AB 100 TIME. AB BOX 103 TIME .BLOG MARK IN CODE MILLY TA ENGLISH = GERMAN = GERMANY   COM 18JRH . 10 = 4 OVER … . 210 .

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